Difference between revisions of "EVENT TYPE ABILITY ACQUIRED"
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|from=[[engine]] | |from=[[engine]] | ||
|to=creatures | |to=creatures | ||
+ | |tocategory1=creature | ||
+ | |sortkey=ABILITY_ACQUIRED | ||
|object0name= oCreator | |object0name= oCreator | ||
|object1name= oSourceItem | |object1name= oSourceItem | ||
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Note: this event is not fired for ABILITY_TYPE_ITEM. | Note: this event is not fired for ABILITY_TYPE_ITEM. | ||
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Revision as of 01:08, 12 February 2010
The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.
- Source:
- script.ldf
- Sent when:
- Sent from:
- engine
- Sent to:
- creatures
- Parameters:
-
- Integer 0: 1: ability acquired. -1: ability lost.
- Integer 1: [Undocumented]
- Object 0: [Undocumented]
- Object 1: [Undocumented]
Usage
case EVENT_TYPE_ABILITY_ACQUIRED:
{
int nAquired = GetEventInteger(ev, 0); // 1: ability acquired. -1: ability lost.
int nAbilityId = GetEventInteger(ev, 1); //
object oCreator = GetEventObject(ev, 0); //
object oSourceItem = GetEventObject(ev, 1); //
// insert event-handling code here
break;
}
{
int nAquired = GetEventInteger(ev, 0); // 1: ability acquired. -1: ability lost.
int nAbilityId = GetEventInteger(ev, 1); //
object oCreator = GetEventObject(ev, 0); //
object oSourceItem = GetEventObject(ev, 1); //
// insert event-handling code here
break;
}
Note: this event is not fired for ABILITY_TYPE_ITEM.