Difference between revisions of "DisplayPortraitMessage"
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{{dafunction | {{dafunction | ||
|name=DisplayPortraitMessage | |name=DisplayPortraitMessage | ||
Line 6: | Line 5: | ||
|param1name=oPlayerCreature | |param1name=oPlayerCreature | ||
|param1desc=The creature to display the floaty over | |param1desc=The creature to display the floaty over | ||
+ | |param1default= | ||
|param2type=string | |param2type=string | ||
|param2name=sMessage | |param2name=sMessage | ||
|param2desc=The text of the message | |param2desc=The text of the message | ||
+ | |param2default= | ||
|param3type=int | |param3type=int | ||
|param3name=nColour | |param3name=nColour | ||
|param3desc=The text colour, in hex (eg. 0xff0000 is red) | |param3desc=The text colour, in hex (eg. 0xff0000 is red) | ||
+ | |param3default=16777215 | ||
|returntype=void | |returntype=void | ||
|returndesc= | |returndesc= |
Latest revision as of 01:01, 3 March 2010
Displays a text message over a Players portrait
- Parameters:
- oPlayerCreature
- The creature to display the floaty over
- sMessage
- The text of the message
- nColour
- The text colour, in hex (eg. 0xff0000 is red)
- Returns:
- Nothing.
- Source:
- script.ldf
Description
Displays a text message or number over a player portrait