Difference between revisions of "DestroyObject"
From Dragon Age Toolset Wiki
BryanDerksen (Talk | contribs) m (1 revision: Importing auto-generated function articles) |
BryanDerksen (Talk | contribs) m |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | |||
{{dafunction | {{dafunction | ||
|name=DestroyObject | |name=DestroyObject | ||
− | |brief=Destroy the specified object. | + | |brief=Destroy the specified object. GEORG SAYS: DO NOT USE. EVER. Use core_h.[[Safe_Destroy_Object]] instead |
|param1type=object | |param1type=object | ||
|param1name=oObject | |param1name=oObject | ||
|param1desc=Object to destroy | |param1desc=Object to destroy | ||
+ | |param1default= | ||
|param2type=int | |param2type=int | ||
|param2name=nDelay | |param2name=nDelay | ||
|param2desc=Time in milliseconds to delay the destruction of the object. Immediate destruction by default | |param2desc=Time in milliseconds to delay the destruction of the object. Immediate destruction by default | ||
+ | |param2default=0 | ||
|returntype=void | |returntype=void | ||
|returndesc= | |returndesc= |
Latest revision as of 00:17, 9 February 2010
Destroy the specified object. GEORG SAYS: DO NOT USE. EVER. Use core_h.Safe_Destroy_Object instead
- Parameters:
- oObject
- Object to destroy
- nDelay
- Time in milliseconds to delay the destruction of the object. Immediate destruction by default
- Returns:
- Nothing.
- Source:
- script.ldf