Difference between revisions of "Design"

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(copy out of main page to serve as a basis for further work.)
 
(bring in art tools too)
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*[[Exporting and running a module]]
 
*[[Exporting and running a module]]
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*'''[[Level editor]]''' (note that this is distinct from the [[Area]] editor)
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*'''[[Morph]]s''' are generated with the face-morphing tool.
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*[[FMOD]] generates sounds.
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*[[FaceFX]] handles facial expressions and lip-synching.
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*[[Animation blend tree editor]]
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*[[Material editor]]
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*[[VFX editor]]
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**[[VFX list]] lists visual effects in Dragon Age's library.

Revision as of 21:00, 23 November 2009

The Dragon Age toolset has two main classes of resource; designer resources that are stored in a database and art resources that are stored as files in your filesystem.

  • String editor - A tool that allows quick and easy access to all text that might be presented to the player in the game.
  • Builder to builder - The mechanisms used by the toolset that allow packages of game resources to be shared between multiple collaborating builders. This is not intended for builder to player packaging, a separate system will be added to the toolset for this at a later time.