Difference between revisions of "DEBUG PrintToScreen"
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{{dafunction | {{dafunction | ||
|name=DEBUG_PrintToScreen | |name=DEBUG_PrintToScreen | ||
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|param1name=sString | |param1name=sString | ||
|param1desc=The string value to print out to the screen | |param1desc=The string value to print out to the screen | ||
+ | |param1default= | ||
|param2type=int | |param2type=int | ||
|param2name=nPosFromTop | |param2name=nPosFromTop | ||
|param2desc=Where to output the string on the client's screen | |param2desc=Where to output the string on the client's screen | ||
+ | |param2default=10 | ||
|param3type=float | |param3type=float | ||
|param3name=fLife | |param3name=fLife | ||
|param3desc=life for the string in seconds | |param3desc=life for the string in seconds | ||
+ | |param3default=10.0 | ||
|returntype=void | |returntype=void | ||
|returndesc= | |returndesc= | ||
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<!-- == Remarks == --> | <!-- == Remarks == --> | ||
<!-- This section contains additional comments, observations and known issues. --> | <!-- This section contains additional comments, observations and known issues. --> | ||
+ | This function doesn't work in the retail version of the game. Use [[DisplayFloatyMessage]] or [[PrintToLog]] instead. | ||
<!-- == Examples == --> | <!-- == Examples == --> |
Latest revision as of 12:50, 24 January 2011
Prints a string to all the client screens.
- Parameters:
- sString
- The string value to print out to the screen
- nPosFromTop
- Where to output the string on the client's screen
- fLife
- life for the string in seconds
- Returns:
- Nothing.
- Source:
- script.ldf
Description
Prints the string sString to the screen in all the available clients.
This function doesn't work in the retail version of the game. Use DisplayFloatyMessage or PrintToLog instead.