Difference between revisions of "DEBUG PrintToScreen"

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(Generated by Sunjammer's Dragon Age Script Paser)
 
 
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{{Generated}}
 
 
{{dafunction
 
{{dafunction
 
|name=DEBUG_PrintToScreen
 
|name=DEBUG_PrintToScreen
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|param1name=sString
 
|param1name=sString
 
|param1desc=The string value to print out to the screen
 
|param1desc=The string value to print out to the screen
 +
|param1default=
 
|param2type=int
 
|param2type=int
 
|param2name=nPosFromTop
 
|param2name=nPosFromTop
 
|param2desc=Where to output the string on the client's screen
 
|param2desc=Where to output the string on the client's screen
 +
|param2default=10
 
|param3type=float
 
|param3type=float
 
|param3name=fLife
 
|param3name=fLife
 
|param3desc=life for the string in seconds
 
|param3desc=life for the string in seconds
 +
|param3default=10.0
 
|returntype=void
 
|returntype=void
 
|returndesc=
 
|returndesc=
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<!-- == Remarks == -->
 
<!-- == Remarks == -->
 
<!-- This section contains additional comments, observations and known issues. -->
 
<!-- This section contains additional comments, observations and known issues. -->
 +
This function doesn't work in the retail version of the game. Use [[DisplayFloatyMessage]] or [[PrintToLog]] instead.
  
 
<!-- == Examples == -->
 
<!-- == Examples == -->

Latest revision as of 12:50, 24 January 2011

Prints a string to all the client screens.

void DEBUG_PrintToScreen(
string sString,
int nPosFromTop = 10,
float fLife = 10.0
);
Parameters:
sString
The string value to print out to the screen
nPosFromTop
Where to output the string on the client's screen
fLife
life for the string in seconds
Returns:

Nothing.

Source:

script.ldf

Description

Prints the string sString to the screen in all the available clients.

This function doesn't work in the retail version of the game. Use DisplayFloatyMessage or PrintToLog instead.