Difference between revisions of "DAZIP"

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DAZIP files are packages of [[export]]ed resources ready to be installed and loaded into the Dragon Age game. The format is actually just a renamed ZIP file, and can be opened by any zip editor to manually extract or manipulate the contents.
 
DAZIP files are packages of [[export]]ed resources ready to be installed and loaded into the Dragon Age game. The format is actually just a renamed ZIP file, and can be opened by any zip editor to manually extract or manipulate the contents.
  
Inside are the exported binary resources for a module, packaged into ERFs and arranged in a directory tree corresponding to where they will be placed when installed. Also included is a manifest XML file that contains information about the module, such as title, release date, version number, and so forth.
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Inside are the exported binary resources for a module, packaged into [[ERF]]s and arranged in a directory tree corresponding to where they will be placed when installed. Also included is a manifest XML file that contains information about the module, such as title, release date, version number, and so forth.
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See [[builder to player]] for information on how to generate a DAZIP from the toolset.
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To install a DAZIP so that your game can use it, either double-click on it (if the file type has been associated with the DAUpdater program) or go to the bin_ship directory where your game executable is and run DAUpdater.exe manually.
  
 
[[Category:File types]]
 
[[Category:File types]]

Latest revision as of 21:37, 10 November 2009

DAZIP files are packages of exported resources ready to be installed and loaded into the Dragon Age game. The format is actually just a renamed ZIP file, and can be opened by any zip editor to manually extract or manipulate the contents.

Inside are the exported binary resources for a module, packaged into ERFs and arranged in a directory tree corresponding to where they will be placed when installed. Also included is a manifest XML file that contains information about the module, such as title, release date, version number, and so forth.

See builder to player for information on how to generate a DAZIP from the toolset.

To install a DAZIP so that your game can use it, either double-click on it (if the file type has been associated with the DAUpdater program) or go to the bin_ship directory where your game executable is and run DAUpdater.exe manually.