Creating custom classes with minimal impact on the game

From Dragon Age Toolset Wiki
Revision as of 02:31, 1 January 2011 by Ladydesire (Talk | contribs) (Undo revision 15336 by Ladydesire (Talk))

Jump to: navigation, search

This tutorial will be useful to anyone that wants to create a new class for Dragon Age: Origins or a stand-aone module using the Dragon Age game engine; I will assume that you have installed the toolset successfully and have read through the tutorial Creating modules for Dragon Age. This will contain much of the existing custom class tutorial, but expanded on to include details on creating new abilities and skills, as well as making sure these function properly in Bioware's official Expansion and stand-alone DLC. It may include guidance for creating content specific to the class that will transfer from the base game to official expansion\DLC content as well.