Comparisons with other toolkits

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A basic comparison of some of the features between the Dragon Age toolset and other toolsets, to help experienced builders get oriented quickly:

Feature Dragon Age Neverwinter Nights
NPC customization Advanced face morphing tool Limited face creation
Resource management Database functionality with checking resources in and out and a complete record of past revisions for each resource. Toolset crashes cannot corrupt data.
Conversations Tree-based editor with the ability to attach plot flags and scripts to each line, staging for determining where the participants and camera are positioned during each line, cinematics and animations for each line, and cutscene integration Tree-based editor with script control
Cutscenes Powerful native cutscene creator Script-based cutscenes
Data tables 2das in Excel spreadsheet format text files
User interface palette windows for placing creatures, placeables etc. in a level. Separate art tools for level design, face morphs, models, sound design. palette windows for placing creatures, placeables etc.