ClearCreatureProperties

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Revision as of 17:33, 1 March 2010 by BryanDerksen (Talk | contribs) (looks okay, removing tag)

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Clears all the properties on a creature

void ClearCreatureProperties(
object oCreature
);
Parameters:
oCreature
the creature whose properties will be cleared
Returns:

Nothing.

Source:

script.ldf

Description

Health will be set to 1. All other properties will be set to 0.

This function will NOT generate any events due to the properties changing. It is a hard coded function meant to be used when creating a character.