CREATURE TYPE *
From Dragon Age Toolset Wiki
Revision as of 20:58, 19 February 2010 by BryanDerksen (Talk | contribs) (created, with information about inconsistency discovered by Sunjammer)
Constant name | Type | Value | Description | Source |
---|---|---|---|---|
CREATURE_TYPE_COMBATANT | int | 0 | returned by GetCombatantType | script.ldf |
CREATURE_TYPE_NON_COMBATANT | int | 1 | returned by GetCombatantType | script.ldf |
CREATURE_TYPE_INVALID | int | 0 | NOTE: use the race constants defined by RACE* instead of this | 2da_constants_h |
CREATURE_TYPE_OTHER | int | 1 | NOTE: use the race constants defined by RACE* instead of this | 2da_constants_h |
CREATURE_TYPE_HUMANOID | int | 2 | NOTE: use the race constants defined by RACE* instead of this | 2da_constants_h |
CREATURE_TYPE_DARKSPAWN | int | 3 | NOTE: use the race constants defined by RACE* instead of this | 2da_constants_h |
CREATURE_TYPE_ANIMAL | int | 4 | NOTE: use the race constants defined by RACE* instead of this | 2da_constants_h |
CREATURE_TYPE_BEAST | int | 5 | NOTE: use the race constants defined by RACE* instead of this | 2da_constants_h |
CREATURE_TYPE_DEMON | int | 6 | NOTE: use the race constants defined by RACE* instead of this | 2da_constants_h |
CREATURE_TYPE_DRAGON | int | 7 | NOTE: use the race constants defined by RACE* instead of this | 2da_constants_h |
CREATURE_TYPE_AMBIENT | int | 8 | NOTE: use the race constants defined by RACE* instead of this | 2da_constants_h |
CREATURE_TYPE_GOLEM | int | 9 | NOTE: use the race constants defined by RACE* instead of this | 2da_constants_h |
CREATURE_TYPE_UNDEAD | int | 10 | NOTE: use the race constants defined by RACE* instead of this | 2da_constants_h |