COMMAND TYPE *
From Dragon Age Toolset Wiki
Constant name | Type | Value | Description | Source |
---|---|---|---|---|
COMMAND_TYPE_ATTACK | int | 1 | script.ldf | |
COMMAND_TYPE_DEATHBLOW | int | 38 | script.ldf | |
COMMAND_TYPE_DO_FUNCTION | int | 6 | script.ldf | |
COMMAND_TYPE_DRIVE | int | 33 | script.ldf | |
COMMAND_TYPE_EQUIP_ITEM | int | 29 | script.ldf | |
COMMAND_TYPE_FLY | int | 42 | script.ldf | |
COMMAND_TYPE_INTERACT | int | 37 | script.ldf | |
COMMAND_TYPE_INVALID | int | 0 | script.ldf | |
COMMAND_TYPE_JUMP_TO_LOCATION | int | 10 | script.ldf | |
COMMAND_TYPE_JUMP_TO_OBJECT | int | 9 | script.ldf | |
COMMAND_TYPE_MOVE_TO_LOCATION | int | 20 | script.ldf | |
COMMAND_TYPE_MOVE_TO_OBJECT | int | 21 | script.ldf | |
COMMAND_TYPE_PLAY_ANIMATION | int | 14 | script.ldf | |
COMMAND_TYPE_RECOVER | int | 22 | script.ldf | |
COMMAND_TYPE_START_CONVERSATION | int | 18 | script.ldf | |
COMMAND_TYPE_SWITCH_WEAPON_SETS | int | 40 | script.ldf | |
COMMAND_TYPE_UNEQUIP_ITEM | int | 30 | script.ldf | |
COMMAND_TYPE_USE_ABILITY | int | 25 | script.ldf | |
COMMAND_TYPE_USE_OBJECT | int | 31 | script.ldf | |
COMMAND_TYPE_WAIT | int | 13 | script.ldf |