Difference between revisions of "Builder to player"

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(quick summary, can't believe I missed out creating a page on this)
 
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The toolset will list all the binary files you've exported, including both art and designer resources, and give you the opportunity to select which ones to include in the package (you usually won't need to include core resources, for example). It will then package them into [[ERF]]s, which will be bundled together into a [[DAZIP]] file along with a manifest file used by the program DAUpdater when installing the package on the end user's machine.
 
The toolset will list all the binary files you've exported, including both art and designer resources, and give you the opportunity to select which ones to include in the package (you usually won't need to include core resources, for example). It will then package them into [[ERF]]s, which will be bundled together into a [[DAZIP]] file along with a manifest file used by the program DAUpdater when installing the package on the end user's machine.
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[[category:database]]

Revision as of 23:53, 23 December 2009

"Builder to player" packaging is a system for packaging up the playable binary files you've exported from your toolset into a form that is easily installed and played on another system. It can be found under the "Tools -> Builder" menu.

The toolset will list all the binary files you've exported, including both art and designer resources, and give you the opportunity to select which ones to include in the package (you usually won't need to include core resources, for example). It will then package them into ERFs, which will be bundled together into a DAZIP file along with a manifest file used by the program DAUpdater when installing the package on the end user's machine.