Difference between revisions of "Bug: no available headmodels"

From Dragon Age Toolset Wiki
Jump to: navigation, search
(Created page with '*'''Toolset Version:''' 1.01 *'''Game Version:''' 1.02a *'''Status:''' Open == Description == First I don't know if that bug affects more creature appearances than golems becaus...')
 
(Description)
Line 4: Line 4:
  
 
== Description ==
 
== Description ==
First I don't know if that bug affects more creature appearances than golems because I've not tested them all. When you're creating a custom creature with golem base model (stone/steel) their appropriate heads do not display within the dropdown menu. Only (NONE) or SHALE are selectable. None is useless anyway and shale's head won't shop up at all, even if you're trying to create a stone golem.
+
First I don't know if that bug affects more creature appearances than golems because I've not tested them all. When you're creating a custom creature with golem base model (stone/steel) their appropriate heads do not display within the dropdown menu. Only (NONE) or SHALE are selectable. None is useless anyway and shale's head won't show up at all, even if you're trying to create a stone golem.
  
 
== Workarounds ==
 
== Workarounds ==

Revision as of 22:52, 24 January 2010

  • Toolset Version: 1.01
  • Game Version: 1.02a
  • Status: Open

Description

First I don't know if that bug affects more creature appearances than golems because I've not tested them all. When you're creating a custom creature with golem base model (stone/steel) their appropriate heads do not display within the dropdown menu. Only (NONE) or SHALE are selectable. None is useless anyway and shale's head won't show up at all, even if you're trying to create a stone golem.

Workarounds

You can use the core creature golems, dublicate them and change their attributes if needed.