Difference between revisions of "Bug: EVENT TYPE CUSTOM COMMAND COMPLETE not being handled"
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== Workarounds == | == Workarounds == | ||
+ | == Comment == | ||
+ | |||
+ | This may be a spurious bug report. | ||
+ | |||
+ | If the AI_CUSTOM_AI_ACTIVE variable on the creature template is set (to 1), EVENT_TYPE_CUSTOM_COMMAND_COMPLETE is sent to the creature script. | ||
[[Category:Toolset bugs]] | [[Category:Toolset bugs]] |
Revision as of 10:35, 18 May 2011
- Version found: v1.0.1008.0
- Status: Open
Description
Workarounds
Comment
This may be a spurious bug report.
If the AI_CUSTOM_AI_ACTIVE variable on the creature template is set (to 1), EVENT_TYPE_CUSTOM_COMMAND_COMPLETE is sent to the creature script.