Difference between revisions of "Bug: DAUpdater needs to be run from the bin ship folder"

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(DAUpdater error. Not the toolset, but still a builder issue in game version 1.02a.)
 
(I've reopened our bug on this, since obviously it's not as fixed as we thought it was.)
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*'''Game version:''' 1.02a <!-- put the version number of your toolset here -->
 
*'''Game version:''' 1.02a <!-- put the version number of your toolset here -->
 
*'''Status:''' Open
 
*'''Status:''' Open
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 +
{{EV|198331|[[User:BryanDerksen|BryanDerksen]]}}
  
 
== Description ==
 
== Description ==

Revision as of 18:17, 19 January 2010

  • Toolset verion: (n/a)
  • Game version: 1.02a
  • Status: Open


BioWare BWIcon rgb.png
This issue has been recorded in BioWare's internal tracking system.

Reference number: 198331 -BryanDerksen

Description

While not a toolset issue per se, it's an issue that affects builders, so seems just as important to me. After packaging a mod into a DAZIP, the player can't simply install it by double-clicking the file that's already associated with DAUpdater. Instead, DAUpdater errors out with Cannot find "DAUpdater.xml" file. Please contact tech support. Here's the reference thread [1].

Workarounds

  • Run DAUpdater from $GameInstallDir/bin_ship

Or

  • Supply a copy of DAUpdater.XML relative to the DAZIP file: $CWD/../data/DAUpdater.XML. The game will complain afterwards about the content requiring a later version of Dragon Age than what's installed, but it will install it. This might not work with the Korean version though... I think there's a Korean-language version at least.