Bug: Closing area properties dialog in level editor for non-existent area causes crash

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  • Version found: v1.0.1008.0
  • Status: Open


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This issue has been recorded in BioWare's internal tracking system.

Reference number: 213687 -BryanDerksen

Description

Steps to reproduce:

  • Create a new exterior level.
  • Click the 'Create an Exportable Area' button.
  • Click the 'Delete the Exportable Area' button.
  • Note that the Area Properties dialog remains open, because the default value for Layout Name contains invalid characters.
  • Closing the Area Properties dialog causes the toolset to crash.

Workarounds

Make sure to set a valid Layout Name before deleting the area.