Difference between revisions of "Bug: Closing area properties dialog in level editor for non-existent area causes crash"

From Dragon Age Toolset Wiki
Jump to: navigation, search
(added to our internal tracker.)
m (Changing categories)
 
(2 intermediate revisions by one other user not shown)
Line 2: Line 2:
 
*'''Status:''' Open
 
*'''Status:''' Open
  
{{ev|213687|[[User:BryanDerksen|BryanDerksen]]}}
+
{{EV|213687|[[User:BryanDerksen|BryanDerksen]]}}
  
 
== Description ==
 
== Description ==
Line 16: Line 16:
  
 
[[Category:Toolset bugs]]
 
[[Category:Toolset bugs]]
 +
[[Category:Level layout bugs]]

Latest revision as of 12:45, 6 February 2011

  • Version found: v1.0.1008.0
  • Status: Open


BioWare BWIcon rgb.png
This issue has been recorded in BioWare's internal tracking system.

Reference number: 213687 -BryanDerksen

Description

Steps to reproduce:

  • Create a new exterior level.
  • Click the 'Create an Exportable Area' button.
  • Click the 'Delete the Exportable Area' button.
  • Note that the Area Properties dialog remains open, because the default value for Layout Name contains invalid characters.
  • Closing the Area Properties dialog causes the toolset to crash.

Workarounds

Make sure to set a valid Layout Name before deleting the area.