Difference between revisions of "Bug: Closing area properties dialog in level editor for non-existent area causes crash"

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(Created page with '*'''Version found:''' v1.0.1008.0 *'''Status:''' Open == Description == Steps to reproduce: *Create a new exterior level. *Click the 'Create an Exportable Area' button. *Click...')
 
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*'''Version found:''' v1.0.1008.0
 
*'''Version found:''' v1.0.1008.0
 
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{{EV|213687|[[User:BryanDerksen|BryanDerksen]]}}
  
 
== Description ==
 
== Description ==
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[[Category:Toolset bugs]]
 
[[Category:Toolset bugs]]
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[[Category:Level layout bugs]]

Latest revision as of 12:45, 6 February 2011

  • Version found: v1.0.1008.0
  • Status: Open


BioWare BWIcon rgb.png
This issue has been recorded in BioWare's internal tracking system.

Reference number: 213687 -BryanDerksen

Description

Steps to reproduce:

  • Create a new exterior level.
  • Click the 'Create an Exportable Area' button.
  • Click the 'Delete the Exportable Area' button.
  • Note that the Area Properties dialog remains open, because the default value for Layout Name contains invalid characters.
  • Closing the Area Properties dialog causes the toolset to crash.

Workarounds

Make sure to set a valid Layout Name before deleting the area.