Difference between revisions of "Attribute"
From Dragon Age Toolset Wiki
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+ | Description of the attributes used by the game from a design perspective, with a focus on information needed by content and gameplay designers, such as how to incorporate attributes with ability, skill and campaign design. | ||
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+ | === Primary Attributes === | ||
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+ | The primary attributes in Dragon Age's rules system are | ||
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+ | ==== Strength ==== | ||
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+ | ===== Effects ===== | ||
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+ | ==== Dexterity ==== | ||
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+ | ===== Effects ===== | ||
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+ | ==== Cunning ==== | ||
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+ | ===== Effects ===== | ||
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+ | ==== Willpower ==== | ||
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+ | ===== Effects ===== | ||
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+ | ==== Constitution ==== | ||
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+ | ===== Effects ===== | ||
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+ | ==== Magic ==== | ||
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+ | ===== Effects ===== | ||
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Latest revision as of 13:22, 23 October 2011
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Description of the attributes used by the game from a design perspective, with a focus on information needed by content and gameplay designers, such as how to incorporate attributes with ability, skill and campaign design.
Contents
Primary Attributes
The primary attributes in Dragon Age's rules system are