Difference between revisions of "Attribute"

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=== Overview ===
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Description of the attributes used by the game from a design perspective, with a focus on information needed by content and gameplay designers, such as how to incorporate attributes with ability, skill and campaign design.
 
Description of the attributes used by the game from a design perspective, with a focus on information needed by content and gameplay designers, such as how to incorporate attributes with ability, skill and campaign design.

Revision as of 19:59, 3 February 2010

Scripting

Description of the attributes used by the game from a design perspective, with a focus on information needed by content and gameplay designers, such as how to incorporate attributes with ability, skill and campaign design.


Primary Attributes

The primary attributes in Dragon Age's rules system are

Strength

Effects

Dexterity

Effects

Cunning

Effects

Willpower

Effects

Constitution

Effects

Magic

Effects