Difference between revisions of "Art Resources"

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(Created page with 'Art Resources are all Art created and stored into the Dragon Age Filesystem. Creators of Worldmaps will need Art Resources to shape them with Models, while creators of Facemorphs...')
 
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Any Resource is stored in the Dragon Age Filesystems [[ERF]] Files. They are created by external Tools and the Dragon Age Toolset, by multiple ways. The most common and diverse Resource is that of [[Model]]s.
 
Any Resource is stored in the Dragon Age Filesystems [[ERF]] Files. They are created by external Tools and the Dragon Age Toolset, by multiple ways. The most common and diverse Resource is that of [[Model]]s.
 
The Filename Scheme for Resources follows a general Naming Structure, due to its Amount and easier Management. It is also split into many [[ERF]] Files for different kinds of Resources.
 
The Filename Scheme for Resources follows a general Naming Structure, due to its Amount and easier Management. It is also split into many [[ERF]] Files for different kinds of Resources.
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== Resourcetypes ==
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=== Models ===
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See Main Article: [[Model]]
  
 
=== Animations ===
 
=== Animations ===
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*[[VFX]]
 
*[[VFX]]
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=== Levels ===
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See Main Article: [[Level editor]]

Revision as of 22:05, 11 January 2010

Art Resources are all Art created and stored into the Dragon Age Filesystem. Creators of Worldmaps will need Art Resources to shape them with Models, while creators of Facemorphs need Models of Faces. With that ,they are also creating Art Resources. This is Part of the Art Category.

Overview

Any Resource is stored in the Dragon Age Filesystems ERF Files. They are created by external Tools and the Dragon Age Toolset, by multiple ways. The most common and diverse Resource is that of Models. The Filename Scheme for Resources follows a general Naming Structure, due to its Amount and easier Management. It is also split into many ERF Files for different kinds of Resources.

Resourcetypes

Models

See Main Article: Model

Animations

Visual effects

Levels

See Main Article: Level editor