Difference between revisions of "Area layouts used in the Awakening module"
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The [[area layouts used in the Awakening module]] list is intended to help those wishing to avoid going through every area layout to find the one they want. | The [[area layouts used in the Awakening module]] list is intended to help those wishing to avoid going through every area layout to find the one they want. | ||
− | == Vigil Keep == | + | == Vigil's Keep == |
− | *[[:Image:vgk100d.jpg|vgk100d]] - Vigil Keep | + | *[[:Image:vgk100d.jpg|vgk100d]] - Vigil's Keep |
− | *[[:Image: | + | *[[:Image:vgk100d.jpg|vgk101d]] - Magazines |
− | *[[:Image: | + | *[[:Image:vgk100d.jpg|vgk102d]] - On the wall |
− | *[[:Image:vgk200d.jpg|vgk200d]] - Inside after | + | *[[:Image:vgk200d.jpg|vgk200d]] - Inside after Darkspawn attack |
− | *[[:Image: | + | *[[:Image:vgk210dd.jpg|vgk210d]] - Great Hall |
− | *[[:Image:vgk220d.jpg|vgk220d]] - | + | *[[:Image:vgk220d.jpg|vgk220d]] - Nathaniel's Prison |
*[[:Image:vgk310d.jpg|vgk310d]] - Cavern | *[[:Image:vgk310d.jpg|vgk310d]] - Cavern | ||
− | *[[:Image: | + | *[[:Image:vgk310d.jpg|vgk320d]] - Cavern second floor. Looks like vgk310d. |
*[[:Image:vgk330d.jpg|vgk330d]] - Deep Roads | *[[:Image:vgk330d.jpg|vgk330d]] - Deep Roads | ||
− | == Random | + | == Amaranthine == |
+ | |||
+ | *[[:Image:amn100d.jpg|amn100d]] - Amaranthine Gates and Market | ||
+ | *[[:Image:amn110d.jpg|amn110d]] - Tavern | ||
+ | *[[:Image:amn120d.jpg|amn120d]] - Smuggler's lair with water under Tavern | ||
+ | *[[:Image:amn130d.jpg|amn130d]] - Warehouse | ||
+ | *[[:Image:amn140d.jpg|amn140d]] - Chantry | ||
+ | *[[:Image:amn150d.jpg|amn150d]] - House | ||
+ | |||
+ | == Random Encounters == | ||
*[[:Image:rxa100d.jpg|rxa100d]] - Tavern house | *[[:Image:rxa100d.jpg|rxa100d]] - Tavern house | ||
Line 20: | Line 29: | ||
*[[:Image:rxa300d.jpg|rxa300d]] - Farms | *[[:Image:rxa300d.jpg|rxa300d]] - Farms | ||
− | == | + | == Blackmarch == |
*[[:Image:stb000d.jpg|stb000d]] - Village | *[[:Image:stb000d.jpg|stb000d]] - Village | ||
Line 26: | Line 35: | ||
*[[:Image:stb210d.jpg|stb210d]] - Caverns in Fade | *[[:Image:stb210d.jpg|stb210d]] - Caverns in Fade | ||
− | == | + | == Wending Wood == |
− | *[[:Image:trp100d.jpg|trp100d]] - | + | *[[:Image:trp100d.jpg|trp100d]] - Wending Wood |
*[[:Image:trp200d.jpg|trp200d]] - Architect cell and Silverite mines | *[[:Image:trp200d.jpg|trp200d]] - Architect cell and Silverite mines | ||
− | + | == Kal'Hirol == | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | == Kal Hirol== | + | |
*[[:Image:ltl100d.jpg|ltl100d]] - Way to Deep Roads with bridge | *[[:Image:ltl100d.jpg|ltl100d]] - Way to Deep Roads with bridge | ||
− | *[[:Image:ltl200d.jpg|ltl200d]] - Kal Hirol entrance | + | *[[:Image:ltl200d.jpg|ltl200d]] - Kal'Hirol entrance |
− | *[[:Image:ltl300d.jpg|ltl300d]] - Kal Hirol first floor | + | *[[:Image:ltl300d.jpg|ltl300d]] - Kal'Hirol first floor |
− | *[[:Image:ltl400d.jpg|ltl400d]] - | + | *[[:Image:ltl400d.jpg|ltl400d]] - Lyrium mines |
*[[:Image:ltl500d.jpg|ltl500d]] - Brood mother's lair with waterfall | *[[:Image:ltl500d.jpg|ltl500d]] - Brood mother's lair with waterfall | ||
− | == | + | == Dragonbone Wastes == |
− | *[[:Image:ltm100d.jpg|ltm100d]] - | + | *[[:Image:ltm100d.jpg|ltm100d]] - Dragonbone Wastes |
*[[:Image:ltm200d.jpg|ltm200d]] - Way to Mother's lair | *[[:Image:ltm200d.jpg|ltm200d]] - Way to Mother's lair | ||
*[[:Image:ltm300d.jpg|ltm300d]] - Mother's lair | *[[:Image:ltm300d.jpg|ltm300d]] - Mother's lair | ||
− | == See | + | == See Also == |
− | * [[Area layouts used in the single player | + | * [[Area layouts used in the single player module]] |
* [[Using DLC areas in your mods tutorial]] | * [[Using DLC areas in your mods tutorial]] | ||
+ | * [[Area layouts used in DLC]] | ||
[[Category:Areas]] | [[Category:Areas]] | ||
− | |||
[[Category:Art resources]] | [[Category:Art resources]] | ||
+ | [[Category:Level layouts]] |
Latest revision as of 07:59, 7 December 2013
The area layouts used in the Awakening module list is intended to help those wishing to avoid going through every area layout to find the one they want.
Contents
Vigil's Keep
- vgk100d - Vigil's Keep
- vgk101d - Magazines
- vgk102d - On the wall
- vgk200d - Inside after Darkspawn attack
- vgk210d - Great Hall
- vgk220d - Nathaniel's Prison
- vgk310d - Cavern
- vgk320d - Cavern second floor. Looks like vgk310d.
- vgk330d - Deep Roads
Amaranthine
- amn100d - Amaranthine Gates and Market
- amn110d - Tavern
- amn120d - Smuggler's lair with water under Tavern
- amn130d - Warehouse
- amn140d - Chantry
- amn150d - House
Random Encounters
Blackmarch
Wending Wood
Kal'Hirol
- ltl100d - Way to Deep Roads with bridge
- ltl200d - Kal'Hirol entrance
- ltl300d - Kal'Hirol first floor
- ltl400d - Lyrium mines
- ltl500d - Brood mother's lair with waterfall