Difference between revisions of "Area layout visual index"

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m (Adding width parameter to galleries)
 
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== arena ==
 
== arena ==
<gallery widths=200px heights=115px perrow=4>
+
<gallery width=400px widths=200px heights=115px perrow=4>
 
File:Arena.jpg|'''arena'''<br/>Small Castle Arena  
 
File:Arena.jpg|'''arena'''<br/>Small Castle Arena  
 
File:Arena2.jpg|'''arena2'''<br/>Large Castle Arena
 
File:Arena2.jpg|'''arena2'''<br/>Large Castle Arena
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== brc ==
 
== brc ==
<gallery widths=200px heights=115px perrow=4>
+
<gallery width=800px widths=200px heights=115px perrow=4>
 
File:Brc000d.jpg|'''brc000d'''<br/>Dalish Camp
 
File:Brc000d.jpg|'''brc000d'''<br/>Dalish Camp
 
File:Brc100d.jpg|'''brc100d'''<br/>Brecilian Forest: West Brecilian Forest
 
File:Brc100d.jpg|'''brc100d'''<br/>Brecilian Forest: West Brecilian Forest
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== combat ==
 
== combat ==
<gallery widths=200px heights=115px perrow=4>
+
<gallery width=400px widths=200px heights=115px perrow=4>
 
File:Combat.jpg|'''combat'''<br/>Open Combat Area
 
File:Combat.jpg|'''combat'''<br/>Open Combat Area
 
File:Combat2.jpg|'''combat2'''<br/>Open Combat Area
 
File:Combat2.jpg|'''combat2'''<br/>Open Combat Area
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== den ==
 
== den ==
<gallery widths=200px heights=115px perrow=4>
+
<gallery width=800px widths=200px heights=115px perrow=4>
 
File:den000d.jpg|'''den000d'''<br/>Denerim: Palace District: Palace Exterior (during attack)
 
File:den000d.jpg|'''den000d'''<br/>Denerim: Palace District: Palace Exterior (during attack)
 
File:den001d.jpg|'''den001d'''<br/>Denerim: Palace District: Royal Palace
 
File:den001d.jpg|'''den001d'''<br/>Denerim: Palace District: Royal Palace
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== hrt ==
 
== hrt ==
<gallery widths=200px heights=115px perrow=4>
+
<gallery width=800px widths=200px heights=115px perrow=4>
 
File:hrt000d.jpg|'''hrt000d'''<br/>Lothering
 
File:hrt000d.jpg|'''hrt000d'''<br/>Lothering
 
File:hrt001d.jpg|'''hrt001d'''<br/>Lothering: Chantry
 
File:hrt001d.jpg|'''hrt001d'''<br/>Lothering: Chantry
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== lak ==
 
== lak ==
<gallery widths=200px heights=115px perrow=4>
+
<gallery width=800px widths=200px heights=115px perrow=4>
 
File:lak100c.jpg|'''lak100c'''<br/>Redcliffe Village (Attack)
 
File:lak100c.jpg|'''lak100c'''<br/>Redcliffe Village (Attack)
 
File:lak100d.jpg|'''lak100d'''<br/>Redcliffe Village (Day)
 
File:lak100d.jpg|'''lak100d'''<br/>Redcliffe Village (Day)
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== lgt ==
 
== lgt ==
<gallery widths=200px heights=115px perrow=4>
+
<gallery width=800px widths=200px heights=115px perrow=4>
 
File:lgt101d.jpg|'''lgt101d'''<br/>Lake Calenhad: The Spoiled Princess
 
File:lgt101d.jpg|'''lgt101d'''<br/>Lake Calenhad: The Spoiled Princess
 
File:lgt300d.jpg|'''lgt300d'''<br/>Frostback Mountain
 
File:lgt300d.jpg|'''lgt300d'''<br/>Frostback Mountain
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== orz ==
 
== orz ==
<gallery widths=200px heights=115px perrow=4>
+
<gallery width=800px widths=200px heights=115px perrow=4>
 
File:orz000d.jpg|'''orz000d'''<br/>Orzammar: Hall of Heroes
 
File:orz000d.jpg|'''orz000d'''<br/>Orzammar: Hall of Heroes
 
File:orz100d.jpg|'''orz100d'''<br/>Orzammar Commons
 
File:orz100d.jpg|'''orz100d'''<br/>Orzammar Commons
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== ost ==
 
== ost ==
<gallery widths=200px heights=115px perrow=4>
+
<gallery width=800px widths=200px heights=115px perrow=4>
 
File:ost000a.jpg|'''ost000a'''<br/>Ostagar Camp Night
 
File:ost000a.jpg|'''ost000a'''<br/>Ostagar Camp Night
 
File:ost000c.jpg|'''ost000c'''<br/>Ostagar Camp Attack
 
File:ost000c.jpg|'''ost000c'''<br/>Ostagar Camp Attack
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== oth ==
 
== oth ==
<gallery widths=200px heights=115px perrow=4>
+
<gallery width=600px widths=200px heights=115px perrow=4>
 
File:oth000d.jpg|'''oth000d'''<br/>The Fade (Harrowing)
 
File:oth000d.jpg|'''oth000d'''<br/>The Fade (Harrowing)
 
File:oth001d.jpg|'''oth001d'''<br/>The Fade (Circle of Magi)
 
File:oth001d.jpg|'''oth001d'''<br/>The Fade (Circle of Magi)
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== rmt ==
 
== rmt ==
<gallery widths=200px heights=115px perrow=4>
+
<gallery width=600px  widths=200px heights=115px perrow=4>
 
File:rmtst.jpg|'''rmtst'''<br/>Warehouse 3 Rooms Morning
 
File:rmtst.jpg|'''rmtst'''<br/>Warehouse 3 Rooms Morning
 
File:rmtst01.jpg|'''rmtst01'''<br/>Warehouse 3 Rooms Night
 
File:rmtst01.jpg|'''rmtst01'''<br/>Warehouse 3 Rooms Night

Latest revision as of 15:29, 13 August 2011

The Area layout visual index lists the area layouts included with the Toolset. The area layouts are grouped by common prefix.

arena

brc

combat

den

hrt

lak

lgt

orz

ost

oth

rmt

See also

Area layouts used in the single player module