Ambient OverrideBehaviour

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Overrides a creature's predefined ambient behaviour.

[[ keyword|]] Ambient_OverrideBehaviour(
object oCreature,
[[ keyword|]] nAnimPattern,
float fAnimFreq,
float fAnimFreq
);
Parameters:
oCreature
The creature performing the ambient behaviour.
nAnimPattern
The name of the integer variable to store
fAnimFreq
The override animation frequency
fAnimFreq
The number of times the override animation pattern is to be played (-1 for infinite).
Returns:

[Undocumented]

Source:

sys_ambient_h

Description

Overrides the ambient behaviour animation pattern and animation frequency defined by the creature template. -1.0 to play all animations in order

Remarks

See also