Difference between revisions of "Ambient OverrideBehaviour"
From Dragon Age Toolset Wiki
Line 7: | Line 7: | ||
|param2type = | |param2type = | ||
|param2name = nAnimPattern | |param2name = nAnimPattern | ||
− | |param2desc = The | + | |param2desc = The override animation pattern (index into ambient_ai.xls). |
|param3type = float | |param3type = float | ||
|param3name = fAnimFreq | |param3name = fAnimFreq | ||
− | |param3desc = The override animation frequency | + | |param3desc = The override animation frequency. |
|param4type = float | |param4type = float | ||
|param4name = fAnimFreq | |param4name = fAnimFreq |
Revision as of 13:20, 31 January 2011
Overrides a creature's predefined ambient behaviour.
[[ keyword|]] Ambient_OverrideBehaviour(
object oCreature,
[[ keyword|]] nAnimPattern,
float fAnimFreq,
float fAnimFreq
);
object oCreature,
[[ keyword|]] nAnimPattern,
float fAnimFreq,
float fAnimFreq
);
- Parameters:
- oCreature
- The creature performing the ambient behaviour.
- nAnimPattern
- The override animation pattern (index into ambient_ai.xls).
- fAnimFreq
- The override animation frequency.
- fAnimFreq
- The number of times the override animation pattern is to be played (-1 for infinite).
- Returns:
- [Undocumented]
- Source:
- sys_ambient_h
Description
Overrides the ambient behaviour animation pattern and animation frequency defined by the creature template. -1.0 to play all animations in order