Difference between revisions of "Ambient OverrideBehaviour"

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Line 7: Line 7:
 
|param2type =
 
|param2type =
 
|param2name = nAnimPattern
 
|param2name = nAnimPattern
|param2desc = The name of the integer variable to store
+
|param2desc = The override animation pattern (index into ambient_ai.xls).
 
|param3type = float
 
|param3type = float
 
|param3name = fAnimFreq
 
|param3name = fAnimFreq
|param3desc = The override animation frequency
+
|param3desc = The override animation frequency.
 
|param4type = float
 
|param4type = float
 
|param4name = fAnimFreq
 
|param4name = fAnimFreq

Revision as of 13:20, 31 January 2011

Overrides a creature's predefined ambient behaviour.

[[ keyword|]] Ambient_OverrideBehaviour(
object oCreature,
[[ keyword|]] nAnimPattern,
float fAnimFreq,
float fAnimFreq
);
Parameters:
oCreature
The creature performing the ambient behaviour.
nAnimPattern
The override animation pattern (index into ambient_ai.xls).
fAnimFreq
The override animation frequency.
fAnimFreq
The number of times the override animation pattern is to be played (-1 for infinite).
Returns:

[Undocumented]

Source:

sys_ambient_h

Description

Overrides the ambient behaviour animation pattern and animation frequency defined by the creature template. -1.0 to play all animations in order

Remarks

See also