AddNonPartyFollower

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Revision as of 02:52, 25 October 2009 by Sunjammer (Talk | contribs) (fixed brief, removed "generated")

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Adds a creature that follows the player around but it is not part of the player's party. The creature will not cross an area transition.

int AddNonPartyFollower(
object oFollower
);
Parameters:
oFollower
Creature to add as a follower
Returns:

1 if the creature is added, 0 if it fails

Source:

script.ldf