Difference between revisions of "AddNonPartyFollower"

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m (1 revision: Importing auto-generated function articles)
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{{Generated}}
 
 
{{dafunction
 
{{dafunction
 
|name=AddNonPartyFollower
 
|name=AddNonPartyFollower
|brief=Adds a creature that follows you around but it is not part of the  
+
|brief=Adds a creature that follows the player around but it is not part of the player's party. The creature will not cross an area transition.
 
|param1type=object
 
|param1type=object
 
|param1name=oFollower
 
|param1name=oFollower
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}}
 
}}
  
== Description ==
+
<!-- == Description == -->
 
<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
 
<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
players party. The creature will not cross an area transition.
 
  
 
<!-- == Remarks == -->
 
<!-- == Remarks == -->

Latest revision as of 02:52, 25 October 2009

Adds a creature that follows the player around but it is not part of the player's party. The creature will not cross an area transition.

int AddNonPartyFollower(
object oFollower
);
Parameters:
oFollower
Creature to add as a follower
Returns:

1 if the creature is added, 0 if it fails

Source:

script.ldf