Abilty IsUsingRangedWeaponAnim

From Dragon Age Toolset Wiki
Revision as of 21:11, 3 August 2011 by Sunjammer (Talk | contribs) (Added remarks)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Returns TRUE, if an ability uses the Ranged Weapon shoot animation as cast animation, or FALSE.

int Abilty_IsUsingRangedWeaponAnim(
int nAbility
);
Parameters:
nAbility
an ABILITY_* constant
Returns:

TRUE, if an ability uses the Ranged Weapon shoot animation as cast animation, or FALSE

Source:

Core Game Resources.ability_h


Remarks

The prefix has been misspelled and is "Abilty" rather than "Ability".