Ability GetScaledHeal

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Revision as of 21:04, 3 August 2011 by Sunjammer (Talk | contribs) (Recreated)

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int Ability_GetScaledHeal(
int nAbility,
object oCaster,
int nHeal
);
Parameters:
nAbility
an ABILITY_* constant
oCaster
the creature using the ability
nHeal
an amount of healing
Returns:

the nHeal parameter

Source:

Core Game Resources.ability_h

Remarks

Despite its name this function simply returns the nHeal parameter without any scaling.