Difference between revisions of "Ability GetAbilityCost"
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BryanDerksen (Talk | contribs) (Created page with '{{dafunction |name = Ability_GetAbilityCost |brief = returns the cost (mana or stamina) of using an ability |param1type = object |param1name = oCaster |param1desc = The creature...') |
BryanDerksen (Talk | contribs) (these parameter descriptions appear to have been inappropriately duplicated from other function documentation) |
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Line 4: | Line 4: | ||
|param1type = object | |param1type = object | ||
|param1name = oCaster | |param1name = oCaster | ||
− | |param1desc = | + | |param1desc = {{undocumented}} |
|param1default = | |param1default = | ||
|param2type = int | |param2type = int | ||
|param2name = nAbility | |param2name = nAbility | ||
− | |param2desc = | + | |param2desc = {{undocumented}} |
|param2default = | |param2default = | ||
|param3type = int | |param3type = int | ||
|param3name = nAbilityType | |param3name = nAbilityType | ||
− | |param3desc = | + | |param3desc = {{undocumented}} |
|param3default =[[ABILITY_TYPE_INVALID]] | |param3default =[[ABILITY_TYPE_INVALID]] | ||
|param4type = int | |param4type = int |
Latest revision as of 23:12, 24 February 2010
returns the cost (mana or stamina) of using an ability
float Ability_GetAbilityCost(
object oCaster,
int nAbility,
int nAbilityType = ABILITY_TYPE_INVALID,
int bUpkeep = FALSE
);
object oCaster,
int nAbility,
int nAbilityType = ABILITY_TYPE_INVALID,
int bUpkeep = FALSE
);
- Parameters:
- oCaster
- [Undocumented]
- nAbility
- [Undocumented]
- nAbilityType
- [Undocumented]
- bUpkeep
- [Undocumented]
- Returns:
- The cost of using the ability
- Source:
- Core Resources.ability_h
Remarks
Note: nAbility = ABILITY_TYPE_INVALID will cause a lookup in the 2da.
This function is duplicated within the game executable. Any change made to this function will result in GUI glitches and other bugs. Sorry.