Ability CostCheck
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Revision as of 23:09, 24 February 2010 by BryanDerksen (Talk | contribs) (Created page with '{{dafunction |name = Ability_CostCheck |brief = Performs an ability cost check to see if an ability can be used. |param1type = object |param1name = oCaster |param1desc = The cast...')
Performs an ability cost check to see if an ability can be used.
int Ability_CostCheck(
object oCaster,
int nAbility,
int nAbilityType,
object oItem = OBJECT_INVALID
);
object oCaster,
int nAbility,
int nAbilityType,
object oItem = OBJECT_INVALID
);
- Parameters:
- oCaster
- The caster using the ability
- nAbility
- the ability being used
- nAbilityType
- the ability type of that ability
- oItem
- The item consumed to use the ability/spell (optional)
- Returns:
- TRUE (enough), FALSE (not enough)
- Source:
- Core Resources.ability_h
Description
Returns TRUE if the caster has enough mana or stamina (depending on ability type) to use (used in ability_core)