Difference between revisions of "ABILITY *"
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BryanDerksen (Talk | contribs) |
m (moved ABILITY INVALID to ABILITY *) |
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{{Constant table start | {{Constant table start | ||
|sourcefile=script.ldf | |sourcefile=script.ldf | ||
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}} | }} | ||
{{Constant table end}} | {{Constant table end}} | ||
− | + | == Remarks == | |
<!-- This section contains additional comments, observations and known issues. --> | <!-- This section contains additional comments, observations and known issues. --> | ||
+ | |||
+ | There are many other ABILITY_* constants defined in the core scripts. Each skill has four ABILITY_SKILL constants (one for each level of skill), there's an ABILITY_SPELL for each spell, ABILITY_TALENT for talents, ABILITY_TRAIT for inherent traits, etc. | ||
<!-- == Examples == --> | <!-- == Examples == --> | ||
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[[Category:Constants]] | [[Category:Constants]] | ||
+ | [[Category:Abilities]] |
Latest revision as of 20:16, 3 August 2011
Constant name | Type | Value | Description | Source |
---|---|---|---|---|
ABILITY_INVALID | int | 0 | script.ldf |
Remarks
There are many other ABILITY_* constants defined in the core scripts. Each skill has four ABILITY_SKILL constants (one for each level of skill), there's an ABILITY_SPELL for each spell, ABILITY_TALENT for talents, ABILITY_TRAIT for inherent traits, etc.