Difference between revisions of "ABILITY *"

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(remove generated, mention that there are more than just this)
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== Remarks ==
 
<!-- This section contains additional comments, observations and known issues. -->
 
<!-- This section contains additional comments, observations and known issues. -->
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There are many other ABILITY_* constants defined in the core scripts. Each skill has four ABILITY_SKILL constants (one for each level of skill), there's an ABILITY_SPELL for each spell, ABILITY_TALENT for talents, ABILITY_TRAIT for inherent traits, etc.
  
 
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Revision as of 21:55, 9 February 2010

Source: script.ldf
Constant name Type Value Description Source
ABILITY_INVALID int 0 script.ldf

Remarks

There are many other ABILITY_* constants defined in the core scripts. Each skill has four ABILITY_SKILL constants (one for each level of skill), there's an ABILITY_SPELL for each spell, ABILITY_TALENT for talents, ABILITY_TRAIT for inherent traits, etc.