2DA ranges in use

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This page is meant to enumerate row ID ranges that are used by the main game and by various popular addins, to avoid accidental overlap. Note that there's no need for 2DA row IDs to be sequential, so you can use very large row ID numbers to reduce the chances of collision.

Version 1.0 of the toolset has a bug in ExcelProcessor.exe that causes row IDs to become inaccurate when larger than 8 million. This bug will be fixed in the next release of the toolset.

APR_base

  • 0-90: main campaign

placeables

  • 0-526: main campaign