GetClusterCenter
From Dragon Age Toolset Wiki
This function return the center of a cluster of creatures
location GetClusterCenter(
object oCreator,
int nAbilityId,
int nClusterSize,
int nAllyFailChance,
int bReturnFirstMatch
);
object oCreator,
int nAbilityId,
int nClusterSize,
int nAllyFailChance,
int bReturnFirstMatch
);
- Parameters:
- oCreator
- effect creator
- nAbilityId
- ability id
- nClusterSize
- min number of enemies needed
- nAllyFailChance
- A percentage chance to fail each possible cluster if any ally is inside the cluster. The chance is cumulative per ally
- bReturnFirstMatch
- [Undocumented]
- Returns:
- the center of the best cluster of creatures based on input params
- Source:
- script.ldf
Description
Returns the center of the best cluster of creatures based on input params