SetCanLevelUp

From Dragon Age Toolset Wiki
Revision as of 23:37, 31 July 2009 by Sunjammer (Talk | contribs) (Generated by Sunjammer's Dragon Age Script Paser)

Jump to: navigation, search

This page was generated by Sunjammer's Dragon Age Script Parser.

The parser was able to extract and/or match all the information required, however it has flagged this page as containing one or more joins. A join occurs when the parser encounters a single line entry (such as parameter descriptions or remarks) which has been split over multiple lines. The parser joins these lines together to prevent the information being omitted, however any original formatting will have been lost.

This page must be reviewed by a knowledgeable scripter as it will probably require updating. If the join occurred in a parameter description it will probably be necessary to move the additional information to the Description section below. Once identified, the issue in the source file should be reported to BioWare.

Please remove the {{Generated with joins}} tag once the page has been corrected.

Notifies the GUI that one of the party members can level up

void SetCanLevelUp(
object oPartyMember,
int bCanLevelUp = 0
);
Parameters:
oPartyMember
The party member who can level up
bCanLevelUp
1 if the party member can level up, 0 if the party member can no longer level up
Returns:

Nothing.

Source:

script.ldf

Description

Notifies the GUI that one of the party members can level up. Call again with 0 after the level up has finished.