EVENT TYPE MODULE HANDLE FOLLOWER DEATH
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Revision as of 20:37, 23 July 2009 by BryanDerksen (Talk | contribs)
- Sent When: A party member dies in combat
- Sent From: player_core
- Sent To:module
This is for handling any specific plot logic for followers' death.
Parameters:
oFollower = GetEventObject(ev, 0)