EVENT TYPE COMBAT INITIATED

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Revision as of 16:25, 20 July 2009 by BryanDerksen (Talk | contribs) (split off of event)

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  • Sent When: Fires whenever the attack command is added into the command queue. Used to set combat mode and combat camera/music. Also fires by scripting to trigger combat after being attacked or an ally is attack.
  • Sent From: Engine
  • Sent To: creatures, players.

Parameters:

  • Creator: attacking creature
  • Object 0: target creature