SetTrapDetected

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Revision as of 23:44, 10 February 2010 by BryanDerksen (Talk | contribs) (Category:Placeable object functions)

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Sets the detected state of the trap

void SetTrapDetected(
object oTrap,
int bDetected
);
Parameters:
oTrap
A trap placeable
bDetected
Is this trap detected by the player
Returns:

Nothing.

Source:

script.ldf