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- * [[Cutscenes]] - How to create cinematic events2 KB (306 words) - 11:06, 25 April 2020
- ...hat is how the sounds can be assigned to areas or placeables... or used in cutscenes without having to resort to the dialogue VO technique for stingers.19 KB (3,396 words) - 03:20, 17 September 2010
- **[[ EVENT_TYPE_AREALOAD_SPECIAL ]]- for playing things like cutscenes and movies when you enter an area, things that do not involve AI or actual15 KB (1,680 words) - 05:37, 14 October 2011
- ...th either a book or an NPC. youll be too restricted for a fight or complex cutscenes.12 KB (2,013 words) - 21:43, 31 August 2011
- * include one or more cutscenes to heighten drama13 KB (2,128 words) - 21:44, 31 August 2011
- * '''Bonus prize''': the best cutscenes will be scripted into in the player package's encounters.8 KB (1,308 words) - 22:26, 18 September 2011
- ...rol and the movements of objects is a process common to areas, stages, and cutscenes, the documentation for this can be found at [[3D control]]s.14 KB (2,315 words) - 00:14, 28 December 2011
- // When: it is for playing things like cutscenes and movies when20 KB (2,132 words) - 09:43, 17 October 2017