RemoveEffectsByParameters
From Dragon Age Toolset Wiki
Remove effects based on certain parameters
void RemoveEffectsByParameters(
object oTarget,
int nType = EFFECT_TYPE_INVALID,
int nAbilityId = ABILITY_INVALID,
object oCreator = OBJECT_INVALID
);
object oTarget,
int nType = EFFECT_TYPE_INVALID,
int nAbilityId = ABILITY_INVALID,
object oCreator = OBJECT_INVALID
);
- Parameters:
- oTarget
- The object to remove the effect from
- nType
- Only remove effects of this type (setting EFFECT_TYPE_INVALID will remove all types of effects)
- nAbilityId
- Only remove effects of with this ability id (setting ABILITY_INVALID will remove effects due to any ability)
- oCreator
- Only remove effects created by this object (setting OBJECT_INVALID will remove effects created by anything)
- Returns:
- Nothing.
- Source:
- script.ldf
Description
Removes a group of effects that have the specified values from the object it's applied to.