GetNearestObject
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Revision as of 23:14, 31 July 2009 by BryanDerksen (Talk | contribs) (1 revision: re-import with default parameter value parameters set)
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Returns N nearest objects of a specific type
[[object[] keyword|object[]]] GetNearestObject(
object oObject,
int nObjectType = OBJECT_TYPE_ALL,
int nNumberOfObjects = 1,
int nCheckLiving = 0,
int nCheckPerceived = 0,
int nIncludeSelf = 0
);
object oObject,
int nObjectType = OBJECT_TYPE_ALL,
int nNumberOfObjects = 1,
int nCheckLiving = 0,
int nCheckPerceived = 0,
int nIncludeSelf = 0
);
- Parameters:
- oObject
- target Object
- nObjectType
- type for the objects to query for their distance
- nNumberOfObjects
- (optional) Number of objects to return
- nCheckLiving
- (optional) only returns objects if they are alive
- nCheckPerceived
- (optional) only returns objects if they are within the perception radius
- nIncludeSelf
- [Undocumented]
- Returns:
- [Undocumented]
- Source:
- script.ldf
Description
Returns N nearest object of a specific type