Engine SetModalAbilityGUI
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This function activates a modal ability in a creature
- Parameters:
- oCreature
- the creature in which to set the modal ability
- nAbilityId
- modal ability to set
- nStatus
- modal ability enabled status (TRUE/FALSE)
- Returns:
- Nothing.
- Source:
- script.ldf
Description
This function tells the engine to activate or deactivate the GUI indicator for a modal ability on a creature. Designers: Use ability_h.AbilitY_SetModalAbility instead.