EVENT TYPE MODULE HANDLE FOLLOWER DEATH

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Revision as of 20:38, 23 July 2009 by BryanDerksen (Talk | contribs) (fix sort key)

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  • Sent When: A party member dies in combat
  • Sent From: player_core
  • Sent To:module

This is for handling any specific plot logic for followers' death.

Parameters:

oFollower = GetEventObject(ev, 0)