Difference between revisions of "Attribute"
From Dragon Age Toolset Wiki
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The creature property system is the heart of the rules engine and defines all the numerical values that make up a character in Dragon Age. | The creature property system is the heart of the rules engine and defines all the numerical values that make up a character in Dragon Age. | ||
| − | === | + | == Overview == |
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| + | === Primary Attributes === | ||
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| + | The primary attributes in Dragon Age's rules system are | ||
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| + | ==== Strength ==== | ||
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| + | ===== Effects ====== | ||
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| + | ==== Dexterity ==== | ||
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| + | ===== Effects ====== | ||
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| + | ==== Cunning ==== | ||
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| + | ===== Effects ====== | ||
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| + | ==== Willpower ==== | ||
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| + | ===== Effects ====== | ||
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| + | ==== Constitution ==== | ||
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| + | ===== Effects ====== | ||
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| + | ==== Magic ==== | ||
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| + | ===== Effects ====== | ||
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Revision as of 17:05, 30 October 2009
Contents
Overview
The creature property system is the heart of the rules engine and defines all the numerical values that make up a character in Dragon Age.
Overview
Primary Attributes
The primary attributes in Dragon Age's rules system are