Difference between revisions of "EVENT TYPE WORLD MAP CLOSED"
From Dragon Age Toolset Wiki
BryanDerksen (Talk | contribs) (|sourcefile=script.ldf) |
BryanDerksen (Talk | contribs) (category) |
||
Line 4: | Line 4: | ||
|from= | |from= | ||
|to= [[module]] | |to= [[module]] | ||
+ | |tocategory1=module | ||
+ | |sortkey=WORLD_MAP_CLOSED | ||
|int0name = nCloseType | |int0name = nCloseType | ||
|int0desc= close type, 0 for cancel, 1 for travel. | |int0desc= close type, 0 for cancel, 1 for travel. | ||
}} | }} | ||
− | |||
[[Category:Maps]] | [[Category:Maps]] |
Revision as of 22:09, 18 August 2009
- Source:
- script.ldf
- Sent when:
- Sent from:
- Sent to:
- module
- Parameters:
-
- Integer 0: close type, 0 for cancel, 1 for travel.
Usage
case EVENT_TYPE_WORLD_MAP_CLOSED:
{
int nCloseType = GetEventInteger(ev, 0); // close type, 0 for cancel, 1 for travel.
// insert event-handling code here
break;
}
{
int nCloseType = GetEventInteger(ev, 0); // close type, 0 for cancel, 1 for travel.
// insert event-handling code here
break;
}