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− | The AOE.xls file contains two worksheets: Core and Persistent. | + | The [[AOE.xls]] file contains the [[2da]] files used to define area of effects. |
| | | |
− | ==Core==
| + | The workbook contains the following worksheets: |
| | | |
− | {{2da start|Core}}
| + | * [[Core 2da|Core]] |
− | {{2da column|Name|string|}}
| + | * [[Persistent 2da|Persistent]] |
− | {{2da column|UniqueId|int|}}
| + | |
− | {{2da column|Type|String|}}
| + | |
− | {{2da column|OrientWithGround|bool|}}
| + | |
− | {{2da column|Nodes|string|}}
| + | |
− | {{2da column|ModelName|string|}}
| + | |
− | {{2da column|ImpactSound|string|}}
| + | |
− | {{2da column|DurationSound|string|}}
| + | |
− | {{2da column|ProgFX|string|}}
| + | |
− | {{2da column|Texture|string|}}
| + | |
− | {{2da column|CessationNodes|string|}}
| + | |
− | {{2da column|CessationModel|string|}}
| + | |
− | {{2da column|CessationSound|string|}}
| + | |
− | {{2da column|Cessation_ProgFX|string|}}
| + | |
− | {{2da column|ShakeType|string|}}
| + | |
− | {{2da column|ShakeDelay|string|}}
| + | |
− | {{2da column|ShakeDuration|string|}}
| + | |
− | {{2da column|LowViolence|string|}}
| + | |
− | {{2da column|LowQuality|string|}}
| + | |
− | {{2da end}}
| + | |
− | | + | |
− | == Persistent ==
| + | |
− | | + | |
− | {{2da start|Persistent}}
| + | |
− | {{2da column|LABEL|string|These labels are used as tags for the resulting objects, which are referenced in scripting. DO NOT ALTER THEM.}}
| + | |
− | {{2da column|SHAPE|string|C - Circular, Radius used R - Rectangular, Width/Length }}
| + | |
− | {{2da column|RADIUS|float|meters}}
| + | |
− | {{2da column|WIDTH|float|meters}}
| + | |
− | {{2da column|LENGTH|float|meters}}
| + | |
− | {{2da column|EVENTSCR|string|Script name for handling all events.}}
| + | |
− | {{2da column|OrientWithGround|bool|Effect follows terrain height, 1 - TRUE, 0 - FALSE}}
| + | |
− | {{2da column|DurationVFX|int|}}
| + | |
− | {{2da end}}
| + | |
| | | |
| + | [[Category:AOE]] |
| [[Category:XLS files]] | | [[Category:XLS files]] |