Difference between revisions of "EVENT TYPE GAMEMODE CHANGE"
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BryanDerksen (Talk | contribs) (split out of event) |
BryanDerksen (Talk | contribs) (formatting) |
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− | + | {{Event | |
− | + | |when= Game Mode Switch | |
− | + | |from= | |
− | + | |to= [[module]] | |
− | + | |int0name = nNewGameMode | |
− | + | |int0desc = New Game Mode (GM_* constant) | |
− | + | |int1name = nOldGameMode | |
− | + | |int1desc = Old Game Mode (GM_* constant) | |
+ | }} | ||
[[Category:Event types|GAMEMODE_CHANGE]] | [[Category:Event types|GAMEMODE_CHANGE]] |
Revision as of 17:59, 24 July 2009
- Source:
- [Undocumented]
- Sent when:
- Game Mode Switch
- Sent from:
- Sent to:
- module
- Parameters:
-
- Integer 0: New Game Mode (GM_* constant)
- Integer 1: Old Game Mode (GM_* constant)
Usage
case EVENT_TYPE_GAMEMODE_CHANGE:
{
int nNewGameMode = GetEventInteger(ev, 0); // New Game Mode (GM_* constant)
int nOldGameMode = GetEventInteger(ev, 1); // Old Game Mode (GM_* constant)
// insert event-handling code here
break;
}
{
int nNewGameMode = GetEventInteger(ev, 0); // New Game Mode (GM_* constant)
int nOldGameMode = GetEventInteger(ev, 1); // Old Game Mode (GM_* constant)
// insert event-handling code here
break;
}