Difference between revisions of "EVENT TYPE BEGIN TRAVEL"
From Dragon Age Toolset Wiki
BryanDerksen (Talk | contribs) (formatting) |
BryanDerksen (Talk | contribs) |
||
Line 4: | Line 4: | ||
|to= [[module]] | |to= [[module]] | ||
|int0name=nSourceTerrain | |int0name=nSourceTerrain | ||
− | |int0desc= | + | |int0desc={{undocumented}} |
|int1name=nTargetTerrain | |int1name=nTargetTerrain | ||
− | |int1desc= | + | |int1desc={{undocumented}} |
|int2name=nWorldMap | |int2name=nWorldMap | ||
− | |int2desc= | + | |int2desc={{undocumented}} |
|string0name=sSource | |string0name=sSource | ||
|string0desc=area tag source location | |string0desc=area tag source location |
Revision as of 16:45, 24 July 2009
- Source:
- [Undocumented]
- Sent when:
- [Undocumented]
- Sent from:
- [Undocumented]
- Sent to:
- module
- Parameters:
-
- Integer 0: [Undocumented]
- Integer 1: [Undocumented]
- Integer 2: [Undocumented]
- String 0: area tag source location
- String 1: area tag target location
- String 2: waypoint tag override
- Object 0: source location object
Usage
case EVENT_TYPE_BEGIN_TRAVEL:
{
int nSourceTerrain = GetEventInteger(ev, 0); // [Undocumented]
int nTargetTerrain = GetEventInteger(ev, 1); // [Undocumented]
int nWorldMap = GetEventInteger(ev, 2); // [Undocumented]
string sSource = GetEventString(ev, 0); // area tag source location
string sTarget = GetEventString(ev, 1); // area tag target location
string sWPOverride = GetEventString(ev, 2); // waypoint tag override
object oSourceLocation = GetEventObject(ev, 0); // source location object
// insert event-handling code here
break;
}
{
int nSourceTerrain = GetEventInteger(ev, 0); // [Undocumented]
int nTargetTerrain = GetEventInteger(ev, 1); // [Undocumented]
int nWorldMap = GetEventInteger(ev, 2); // [Undocumented]
string sSource = GetEventString(ev, 0); // area tag source location
string sTarget = GetEventString(ev, 1); // area tag target location
string sWPOverride = GetEventString(ev, 2); // waypoint tag override
object oSourceLocation = GetEventObject(ev, 0); // source location object
// insert event-handling code here
break;
}